
[060417]
I think part of my never drawing in the anime/manga style was that whenever I experienced it up until that time, it was always animated, and for a novice artist such as myself, that was probably intimidating on some level or another, hence my belief that I could never draw anything of that caliber (and even now, I could never animate anything to the extent that they do in an anime, even if I studied Flash in detail). However, when I encountered the drawings on paper, such as in the manga version of Chobits, I thought – huh, why are my figures so crappy compared to this? I thought I could do better than what I was doing.
This next part was immensely frustrating. At the time, I probably thought it was just because drawing figures was really hard – largely because I had no experience doing it – but looking back, I think it’s also a combination of the fact that I also had to largely relearn how to draw.
Before this fately year of 2003, I used to draw “on the fly”, that is, without any sort of a “pre-sketch” either to set the perspective correctly across the paper or, in figure drawing, to set up a skeletal structure of whatever figure you’re going to draw. In drawing machines, I think practice was able to compensate somewhat for this, but the perspective of those old drawings tended to get screwed up reasonably easily. In figure drawing, as shown in that old comic from last week, it just made things look bad. Of course, I didn’t too much about the effects of “drawing on the fly”W at the time, but I didn’t think of a lot of things at the time.
Here’s my first comic attempt at the anime/manga style. Dated at April of 2003: 193 After a couple pages of comics in this odd transition stage I realized that I needed something underneath my drawings. It was just too difficult to draw more complex figures with the “on the fly” method. Hence, I had to change to way I drew.
In drawing machines, this transition to a different method of drawing was really quite short. However, for figure drawing, the skeletal structures which I ALWAYS use now were not fully realized until only shortly before the start of the NWars project, and even then, was not terribly good. I guess one can see the NWars archives for evolution past that point.
Anyways, I don’t have more to say.